# NOTE: Although this does include a section for handling MinGW, it might not be possible to build the foobar2000 component using MinGW using only CMake, as foobar2000's SDK only includes Visual Studio projects set(RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/foo_input_vgmstream.rc) # Setup source groups, mainly for Visual Studio source_group("Resource Files" FILES ${RESOURCES}) add_library(foo_input_vgmstream SHARED foo_filetypes.h foo_prefs.h foo_vgmstream.h resource.h foo_prefs.cpp foo_streamfile.cpp foo_vgmstream.cpp ${RESOURCES}) # Link to the vgmstream library and foobar2000's shared library target_link_libraries(foo_input_vgmstream libvgmstream ${FB2K_SDK_PATH}/foobar2000/shared/shared.lib) setup_target(foo_input_vgmstream TRUE) # Remove the prefix and set the suffix to .dll set_target_properties(foo_input_vgmstream PROPERTIES PREFIX "" SUFFIX ".dll") # Add the preprocessor definitions target_compile_definitions(foo_input_vgmstream PRIVATE __STDC_CONSTANT_MACROS UNICODE _UNICODE) # Make sure that the binary directory is included (for version.h), as well as foobar2000's include directories and the WTL include directory target_include_directories(foo_input_vgmstream PRIVATE ${VGM_BINARY_DIR} ${FB2K_SDK_PATH}/foobar2000/SDK ${FB2K_SDK_PATH}/foobar2000/ATLHelpers ${FB2K_SDK_PATH}/foobar2000/shared ${FB2K_SDK_PATH}/foobar2000 ${WTL_INCLUDE_PATH}) # Add dependencies to foobar2000's SDK add_dependencies(foo_input_vgmstream fb2k_sdk fb2k_sdk_helpers fb2k_atl_helpers fb2k_component_client pfc) # Make sure that whatever compiler we use can handle these features target_compile_features(foo_input_vgmstream PRIVATE cxx_auto_type cxx_nullptr cxx_rvalue_references cxx_static_assert cxx_variadic_templates) # Include the version string if(MSVC) add_dependencies(foo_input_vgmstream version_h) elseif(MINGW) if(VGMSTREAM_VERSION) target_compile_definitions(foo_input_vgmstream PRIVATE VGMSTREAM_VERSION="${VGMSTREAM_VERSION}") endif() # Also, on MinGW when using GCC, these flags need to be included to prevent requiring MinGW's runtime DLLs from being included, which does unfortunately increase the size of the DLL if(NOT CMAKE_CXX_COMPILER_ID MATCHES Clang) set_target_properties(foo_input_vgmstream PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++") endif() endif() # Install the DLLs install_dlls(${FB2K_COMPONENT_INSTALL_PREFIX}/foo_input_vgmstream) # Install the component install(TARGETS foo_input_vgmstream DESTINATION ${FB2K_COMPONENT_INSTALL_PREFIX}/foo_input_vgmstream)