/* SNES SPC-700 DSP emulator C interface (also usable from C++) */ /* snes_spc 0.9.0 */ #ifndef DSP_H #define DSP_H #include #ifdef __cplusplus extern "C" { #endif typedef struct SPC_DSP SPC_DSP; /* Creates new DSP emulator. NULL if out of memory. */ SPC_DSP* spc_dsp_new( void ); /* Frees DSP emulator */ void spc_dsp_delete( SPC_DSP* ); /* Initializes DSP and has it use the 64K RAM provided */ void spc_dsp_init( SPC_DSP*, void* ram_64k ); /* Sets destination for output samples. If out is NULL or out_size is 0, doesn't generate any. */ typedef short spc_dsp_sample_t; void spc_dsp_set_output( SPC_DSP*, spc_dsp_sample_t* out, int out_size ); /* Number of samples written to output since it was last set, always a multiple of 2. Undefined if more samples were generated than output buffer could hold. */ int spc_dsp_sample_count( SPC_DSP const* ); /**** Emulation *****/ /* Resets DSP to power-on state */ void spc_dsp_reset( SPC_DSP* ); /* Emulates pressing reset switch on SNES */ void spc_dsp_soft_reset( SPC_DSP* ); /* Reads/writes DSP registers. For accuracy, you must first call spc_dsp_run() */ /* to catch the DSP up to present. */ int spc_dsp_read ( SPC_DSP const*, int addr ); void spc_dsp_write( SPC_DSP*, int addr, int data ); /* Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks */ /* a pair of samples is be generated. */ void spc_dsp_run( SPC_DSP*, int clock_count ); /**** Sound control *****/ /* Mutes voices corresponding to non-zero bits in mask. Reduces emulation accuracy. */ enum { spc_dsp_voice_count = 8 }; void spc_dsp_mute_voices( SPC_DSP*, int mask ); /* If true, prevents channels and global volumes from being phase-negated. Only supported by fast DSP; has no effect on accurate DSP. */ void spc_dsp_disable_surround( SPC_DSP*, int disable ); /**** State save/load *****/ /* Resets DSP and uses supplied values to initialize registers */ enum { spc_dsp_register_count = 128 }; void spc_dsp_load( SPC_DSP*, unsigned char const regs [spc_dsp_register_count] ); /* Saves/loads exact emulator state (accurate DSP only) */ enum { spc_dsp_state_size = 640 }; /* maximum space needed when saving */ typedef void (*spc_dsp_copy_func_t)( unsigned char** io, void* state, size_t ); void spc_dsp_copy_state( SPC_DSP*, unsigned char** io, spc_dsp_copy_func_t ); /* Returns non-zero if new key-on events occurred since last call (accurate DSP only) */ int spc_dsp_check_kon( SPC_DSP* ); #ifdef __cplusplus } #endif #endif