#ifndef REVERB_TUNE_H #define REVERB_TUNE_H #include namespace Ui { class ReverbTune; } class ReverbTune : public QDialog { Q_OBJECT public: explicit ReverbTune(QWidget *parent = nullptr); ~ReverbTune(); void saveSetup(); void loadSetup(); void sendAll(); public slots: void on_reverb_reload_clicked(); private slots: void on_reset_clicked(); void on_sendAll_clicked(); void on_save_clicked(); void on_copySetup_clicked(); void on_pasteSetup_clicked(); void on_revMode_currentIndexChanged(int index); void on_revRoomSize_valueChanged(double arg1); void on_revDamping_valueChanged(double arg1); void on_revWet_valueChanged(double arg1); void on_revDry_valueChanged(double arg1); void on_revWidth_valueChanged(double arg1); private: Ui::ReverbTune *ui; }; #endif // REVERB_TUNE_H